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Thumbnail for Juice it or lose it - a talk by Martin Jonasson & Petri Purho
HN score 14.0 · talk

Game design

Juice it or lose it - a talk by Martin Jonasson & Petri Purho

grapefrukt · Discussed on HN from 2013 to 2025

Topics and ideas

  • 01juice
  • 02game feel
  • 03polish

Martin Jonasson and Petri Purho take a bland Breakout clone and add layer after layer of 'juice' such as easing, particles, screen shake and sound until it feels alive. A live demo makes the effect of small feedback details obvious.

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Source context

Documented HN source

Funny demo of bounce and particles transforming game feel

“is the best presentation I've seen on the matter.”
Read the original HN comment

glitchdout · 2013-04 · 12 recommenders across 12 months

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